shapley value and interaction
HyperSHAP: Shapley Values and Interactions for Hyperparameter Importance
Wever, Marcel, Muschalik, Maximilian, Fumagalli, Fabian, Lindauer, Marius
Hyperparameter optimization (HPO) is a crucial step in achieving strong predictive performance. However, the impact of individual hyperparameters on model generalization is highly context-dependent, prohibiting a one-size-fits-all solution and requiring opaque automated machine learning (AutoML) systems to find optimal configurations. The black-box nature of most AutoML systems undermines user trust and discourages adoption. To address this, we propose a game-theoretic explainability framework for HPO that is based on Shapley values and interactions. Our approach provides an additive decomposition of a performance measure across hyperparameters, enabling local and global explanations of hyperparameter importance and interactions. The framework, named HyperSHAP, offers insights into ablations, the tunability of learning algorithms, and optimizer behavior across different hyperparameter spaces. We evaluate HyperSHAP on various HPO benchmarks by analyzing the interaction structure of the HPO problem. Our results show that while higher-order interactions exist, most performance improvements can be explained by focusing on lower-order representations.
Identifying Important Group of Pixels using Interactions
Sumiyasu, Kosuke, Kawamoto, Kazuhiko, Kera, Hiroshi
To better understand the behavior of image classifiers, it is useful to visualize the contribution of individual pixels to the model prediction. In this study, we propose a method, MoXI~($\textbf{Mo}$del e$\textbf{X}$planation by $\textbf{I}$nteractions), that efficiently and accurately identifies a group of pixels with high prediction confidence. The proposed method employs game-theoretic concepts, Shapley values and interactions, taking into account the effects of individual pixels and the cooperative influence of pixels on model confidence. Theoretical analysis and experiments demonstrate that our method better identifies the pixels that are highly contributing to the model outputs than widely-used visualization methods using Grad-CAM, Attention rollout, and Shapley value. While prior studies have suffered from the exponential computational cost in the computation of Shapley value and interactions, we show that this can be reduced to linear cost for our task.